NFT Now

Experience

Coinbase x Riot Games: Future Shot

A bespoke AI archery arena made for a high-profile esports tournament.

The Project

For Art Basel ‘22, we partnered with NFT media company nftnow and real estate conglomerate Mana to create The Gateway: a web3 metropolis. The 5 day festival spanned 2 city blocks across twelve buildings with 19 heavy-hitter sponsors across art, web3, fashion, and gaming industries industries – including Porsche, Instagram, Faze, Moonpay, and Christies.

Roles

  1. Executive Creative Director

    Adrian Yu

  2. Designer

    Ruobing Liu

  3. Project Manager

    Peter Chiang

  4. 3D Artist

    Cris Marsay

  5. Motion Graphic Designer

    Hanna Edghill

  6. Architectural Designer

    Sabrah Islam

  7. Technical Director

    Doug Hock, Federico Bolagno-Romero

  8. Game Designer

    Dave Sheinkopf

  9. Composer

    Mike Bloom, Kureau

  10. AI Programming

    Ian Glover, James Hinton

Taking over Valorant Champions '25

We creative directed and strategized the entire festival, working with our partners to design each sponsor space and create immersive experiences – including transforming a bank into a projection space for blue chip Christies artists. 

AI Reactive Soundtrack

At the center of the festival was Nucleus (2022), an interactive installation by excetera consisting of a steel icosahedron, a one way mirror matrix, and LED sphere spanning 16’ in diameter suspended 25’ in the air. Using a camera, the sphere created generative visuals that reflected both physical and digital realities.

Nucleus (2022)

At the center of the festival was Nucleus (2022), an interactive installation by excetera consisting of a steel icosahedron, a one way mirror matrix, and LED sphere spanning 16’ in diameter suspended 25’ in the air. Using a camera, the sphere created generative visuals that reflected both physical and digital realities.

Multisystem Game Design

With game backgrounds built in Cinema4D, interactivity in Unity, and camera systems with reactive facade content in Touch Designer, we built an experience inside a crossplatform ecosystem.